Some details of Path of Exile 4.0, some of which were announced at ExileCon in November this year

ExileCon 2019 is held in Auckland, New Zealand. This is the first time GGG has set foot in its own brand conference and has been used extensively as a platform to showcase its 4.0.0 patch, which will be released later next year.

Although POE 4.0 should not compete directly with Diablo IV as the developer hopes, this is still a milestone in the history of the game. From the way players get POE Currency, it can be seen that each update will change accordingly. This is also an adjustment made in conjunction with player opinions.

The all-digital version of Path of Exile appears approximately every two years and exists as an extension that changes the existing paradigm. In version 3.0 released in 2017, POE added five new bills, bringing the total to ten, and eliminated multiple levels of difficulty in exchange for a challenging experience.

The exact details of the new changes to Path of Exile 4.0 are still being kept secret, but we do know a few things: the game will have no new engine, the size of the patch so far, and the internal discussions between developer Chris Wilson and his team, Discuss the impact of size.

Although Grinding Gear Games' 4.0 promotion is brilliant, it is worth mentioning that the release of this version is expected to be achieved at least before the end of 2020. The game has been released for the first time in December this year, version 3.9, and many subsequent versions will follow. release. It is expected to update between 3.9.0 to 4.0.0 throughout the year. Of course, players definitely need the POE Chaos Orb during the period. I suggest to get it at IGGM. I have been buying from this website this year. They have maintained a good style and provided me with many benefits and convenience. I trust their website.


Posted in Default Category on December 30 at 03:14 AM

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